wayland: Bind the appropriate OpenGL API
authorEmmanuele Bassi <ebassi@gnome.org>
Sat, 23 Apr 2016 09:13:39 +0000 (10:13 +0100)
committerEmmanuele Bassi <ebassi@gnome.org>
Mon, 25 Apr 2016 11:29:37 +0000 (12:29 +0100)
commit74f4e6e046b890838519e689a48d3dcc252929f7
tree47344f50746797e2bbbaa75fc9c0d0005416e535
parent7d1da94455a20ea2f2c7682e86e9cb0c905aaf51
wayland: Bind the appropriate OpenGL API

If we want to use OpenGL ES with EGL then we need to bind the API before
creating the EGL context.
gdk/wayland/gdkglcontext-wayland.c